As my current campaign is nearing its end, I would like to share the contents of the party's "hankie of holding", their portable hole, after seventy-something sessions. As a bonus, it is nearly a d100 table.
![]() |
| I love Munchkin. |
- A bronze prosthetic arm. Once grafted, the hand can be shot out on a chain (30 ft) and controlled even when extended.
- A golden coin with a lightning-like emblem
- Silver coins with a runic cobra emblem, 4
- Half of a treasure map
- Hand mirror and comb, both embellished with dragon motives
- Chess table, heavily scratched
- Chess pieces, magical, missing a white pawn
- Bottles of aged wine, 10
- Lots of dirty books, to be sorted
- A book titled "A Practical Guide to the World of Little Fairies: All Fey from the Thumb-Sized Sprites to the Exceptionally Large Toddler-Like Gnomes", in Elvish
- A book titled "Balalán: The Myth, the Legend", badly translated into Hinnish
- A book titled "Ley Lines 201", in High Imperial
- A book titled "Being a God", in Dark Speech
- A book titled "Getting Started with the Undead", in Dark Speech
- A book titled "Conversations on Primordial Magic", in Dark Speech
- A book titled "Magical Batteries in Theory and in Practice", in Dark Speech
- A book titled "Biomancy and Biokinetics: An Exposé", in Dark Speech
- A book titled "Of Beateous Peoples and their Mist-Shrouded Isles", in Elvish
- A book titled "A Dragon Tale A Day", in Draconic
- A lexicon of trollish runes
- A book titled "How to Quickly and Easily Exterminate the Dark Ones", written in an eclectic mix of Draconic, Hinnish and Thieves' Cant, but using exclusively trollish runes. A thousand page tome written by a harengon alchemist who was often described as stark raving mad. It seems he truly was. His entire magnum opus is built on the unwavering assumption that the Dark Ones are physiologically and psychologically identical to the common household rat. On the other hand, it does contain a few genuinely excellent alchemical recipes for rat poisons.
- A book titled "The Triune Divinity: Two Truths and a Lie", in Low Imperial
- A book titled "All the Drugs and their Effects: A First Hand Testimony", in Elvish. Authored by Tamlin Nerri, with a hand-written inscription reading: "To my dear friend Tardinal, with platonic kisses always yours, Tamlin". The prose is passable, but feels like the author was high the whole time.
- A huge tome bound in black leather; its title "The Aristocrats" is emblazoned in tiny letters on the spine. Still chained to a wooden lectern.
- Bag of 1771 gold pieces and 50 silver pieces
- Rope, 15 yards
- Pieces of a shattered jade statue, 5
- Silvered letter opener
- Four of diamonds, chewed up
- Saxophone
- Torches, 14
- Tinderboxes, 3
- Underdark spices, 2 doses
- Gel of regeneration, 2 doses
- SuperSunScreen™, 3 doses. Offers resistance to radiant damage and protection from sun-based vulnerabilities for 8 hours.
- Depetrification salve, half a dose
- Decontamination pills, 2
- Elixir of invulnerability
- Potion of death ward
- Potion of lesser healing, 2
- Potion of lesser restoration, 3
- Potion of maximum power, 2
- Vial of poison, unidentified
- Vial of holy water
- Vial of silver dust
- Truth serum, 4 doses
- Pipe weed, 14 doses
- Black lotus, 3 doses
- Shadow fairy dust, 3 doses
- Clean change of clothes
- Crowbar
- Hammer
- Pick-axe
- Wooden stake
- Body pillow, stolen from the Antling Citadel
- Longsword
- Manacles
- Spell scroll, empty
- Spell scroll, Guards and Wards
- Spell book, shot through
- Mithril plate armour, shot through
- Cloak and feathered cap with a monogram "H.M." (Hubert Malévol)
- Signet ring of the Malévols, their chalice has been defaced with crude scratches imitating thorny brambles
- Box warded against magical radiation
- Egg that summons a purple worm when crushed
- An enchanted quill that writes down what you dictate
- A tea set, magical
- Herbal tea, 10 doses
- Black tea, 10 doses
- Violet tea, 3 doses
- Blue tea, 4 doses
- Fairy dragon coffee, 2 doses. When drunk, the drinker's speed is tripled, they have +5 AC, an advantage on Dexterity saving throws, and gain +2 Actions. In the next round, however, the character loses their Action and suffers one level of Exhaustion.
- Wood infused with god-power, 1 cord
- Backpack, embroidered with "❤️ From Mum"
- Food rations, 2
- Slingshot
- Basilisk tooth dagger, counts as +3 against stony creatures
- A magical staff made from a gnarled branch, with a crystal set into its tip. It is wrapped in several layers of cloth and carefully bound, with a tag reading: "Warning, cursed item. Do not touch!" and "Seriously, don't touch it. It's not worth it." handwritten beneath it. When a magic-capable character touches the staff, they are dematerialized and imprisoned within the crystal. A character trapped inside the crystal can still see and hear the outside. They may expend a spell slot to materialize for a number of hours equal to the spell slot's level, but once that time expires, they dematerialize again and, regardless of distance, are instantly drawn back into the crystal. Any number of characters may be imprisoned within the crystal.
- A black iron quarterstaff. Requires attunement by a spellcaster and serves as a spellcasting focus. While wielding the staff, the bearer: a) Has resistance to fire and necrotic damage. b) Gains the Hellish Rebuke spell. c) Whenever they cast a spell that deals fire or necrotic damage, they may suffer one level of Exhaustion to make that spell automatically deal maximum damage.
- A demonic cup. When filled with fresh innocent blood, allows communion with any demon whose true name you know.
- Tears of Irias, 2. Pearls that allow communion in dreams when swallowed.
- Uniform of Irias' personal guard. Black with yellow decorations and a faceless mask.
- Uniform of Xiximanter's army officer. Black with emerald and orange embellishments.
- Stolen suitcase of viscount Lucius Malévol. Filled with frilly clothes, plus 122 gold in a pouch.
- Golden medallion bearing the visage of a sleeping elf princess, wrapped in Malévol's silken undies
- Scroll case with the maps of Xiximanter's military headquarters, thaumic bomb factory and the sewers of Balalán
- Wine bottle filled with the antimagic blood of Eldjárn Wrixling, 2 doses
- A fragile glass sphere filled with vitriolic acid
- Shadowy copies of a fistful of jewelry
- Lard
- A cursed short sword of the plague. Every successful hit applies the Contagion spell, but the curse has a harmful effect on any wielder not immune to diseases. Such wielder must, at the end of each battle, succeed on a Constitution saving throw or be afflicted with a random disease as per that spell.
- Simple gold stud earrings. Once both are put on, a strange curse takes effect - the wearer cannot remove the earrings without the Remove Curse spell, and at the same time becomes incorporeal. They remain normally visible, only slightly translucent.
- Brooch of beauty. The bearer is covered by a permanent illusion that functions like a makeup, concealing any imperfections in appearance - undeath, mutations, etc.
