Everybody was dead, but then it got worse.
Dramatis personae:
- Brent, a halfling rogue. Upstanding and competent.
- Gour-Gash, a goliath barbarian. Lost, confused, horny.
- Licmorn, an eladrin sorcerer. Depetrified after a thousand years and kind of insane for it.
- Rotti, a tiefling cleric. Likes to bad-mouth people to their face.
- Yanzar, a dark elf druid. Very sneaky, except he loves loud, thunderous spells.
From K6BD. |
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From the diary of Yanzar, nowhere and never
Pushing the button on the magic egg might have been a mistake.
We all woke up on a beach, fog everywhere around us and the surface of the water absolutely motionless. In the distance, huge skeletons were wading through the fog and water, but no waves reached our shore. We all had two copper coins with us, except Licmorn.
For who knows how long we stood on that beach, until we heard the ringing of a bell from somewhere inland and went to investigate. After kicking open the door to a belltower, we climbed it and saw the many islands jutting up from the fog. There was a pier on our island and a strange tower on another nearby island, so we went to the pier. On our way, we met Hans, a labourer from the Balalán cathedral, who was trying to find his way back to the construction site. We took him with us to the pier where there was a small bell. When we rang it, a ferryman dressed in long black robes emerged from the fog, riding a long boat. For the way across, he demanded two coppers. So Licmorn sent Hans away, claiming that the distant bell was the belltower of his cathedral, and Brent robbed him of his two coppers in the meantime. Thus all of us could pay the ferryman and he took us to the other island with a seemingly sky-high tower.
We landed on a beach covered in and made of bones. Rotti and Licmorn immediately set off towards a long line of people waiting in front of a swirling pool hanging in mid-air atop a low hill, some portal for sure. The rest of us stopped by Klaus, an armor-wearing and axe-wielding guy who was sitting near the line of people, but didn't seem interested in joining it. Nobody here had weapons and armor, just him. Reluctantly, he told us he got it from a "friend" as an early reward for killing Médard Malévol, who is the leader in construction of that impossibly tall tower. He then suggested that he could introduce us to his friend if we killed Médard for him, because he failed and couldn't try again without drawing murderous attention of all Médard's henchmen.
In the meantime, Rotti advanced to the front of the line and found an angel standing by the portal, carrying out the Last Judgement. They talked and Rotti smiled and she went through the Pearly Gate. Licmorn decided that he doesn't fancy being judged and sneaked away before he could be noticed. With a party one member smaller, we went to find out if Médard's life was worth our meeting with Klaus' friend.
Halfway to the tower, we came upon a wide crevasse, with a bridge blocked by a knight in shining armor. For passage, he requested answers to riddles three, which we eventually provided to the loud disappointment of the many talking crows on the trees all around us, who were haggling for a piece of our soul in exchange for helping us. Approaching the tower, we found a line of people dragging stones up endlessly upwards and an older man sitting in the midst of all the hustle and bustle. He had a rather fancy sword and a bandaged leg. We stopped one of the stone-carrying people - Cornelia, a half-orc in a kilt - and asked to be introduced. Médard was quite happy to talk and told us how he died soon after the Golden Day, fighting some of the last Dark Ones, and how he had been wounded by a demonic weapon - probably Klaus' doing. He also told us about the tower - the goal was to build it so high that one could get to Heaven without being judged by an angel.
"Who gave them the right to judge us?" he asked. "Are we not beings of free will, capable of rational thought and decision-making? The souls of the people can only be judged by a jury of their peers, established by the will of the people."
Cornelia had nothing better to do, so she joined us. We returned to Klaus and pretended that we killed Médard, and he agreed to take us to his friend. He showed us a narrow path just below the surface of the water leading to the next island, imperceptible to the naked eye. On the island stood a ruined church and as we set a foot inside, a dagger flew out of the shadows and took Klaus in the neck. A crow came out of his mouth as he collapsed, while his body quickly turned into dust, leaving behind a bare skeleton.
We were still debating running away when a red-haired halfling in a huntsman's suit came to greet us. He apparently killed Klaus for failing to uphold his end of the bargain they made - and then he offered us a bargain. If we kill the angel who guards the portal, Zirael, he would revive us. We thanked him and told him we need to confer in privacy and then legged it.
Returning to the main island, we asked Zirael for a counter offer, but she wasn't willing to grant us resurrection, only a better chance of ending up in the Heaven. Unsure what to do, we went to explore the rest of the island and found Wilhelmina - Hans' mother. She wished to find her son, but she had no way to get to him. She told us about a treasure of souls, where she could lead us if we got her to Hans. Thankfully, we managed to snatch Klaus' axe and thus could fell some trees in those strange crow-infested woods and build a raft.
Wilhelmina navigated us to a tiny island, where we collected a locked chest from an eye socket-shaped cave. We dumped Wilhelmina on the island where Hans was and returned to the Friend to negotiate. He was drooling over that treasure, but he wasn't willing to resurrect us all for it. But he was willing to teach one of us how to steal more souls for him, something he was contractually forbidden to do himself. I took the initiative and agreed, making the Friend quite giddy. He took my hand and with one smooth motion skinned it, leaving me bleeding and screaming in pain. Yet a dark feeling spread through my hand and the pain stopped, replaced with a strange hunger I have never known before.
And thus a new plan was born. We went to Zirael to offer an ultimatum: If she doesn't revive us, we will go and slaughter every soul on the island, keeping everyone away from Paradise. In hindsight, this might not have been the best idea. With a sad smile, she unsheathed a flaming sword. Licmorn was the first to be struck and he instantly fell to the ground, a crow flying out of his mouth. The rest of us had just enough head start that we reached the crow-infested forest before she could destroy us too. We stayed in hiding until she had to go back to her duties.
Unwilling to become more indebted to the Friend and unable to go anywhere near Zirael, we sent now-flying Licmorn to scout the surrounding islands. We lost track of how long he was gone, but once returned, he announced the discovery of several giant sarcophagi to the north, a flooded forest to the east, black stone cliffs to the southwest and a tiny island with a church to the west. The church looked the most auspicious, so we boarded our raft and set sail. Well, set to pushing with a pole.
Anyway, with no Sun nor Moon nor biological needs, time blended together. Maybe after a few hours, maybe after a few years, we came upon shallower waters. The distant sounds of galloping hooves echoed out of the mists ahead of us and we immediately changed course and hightailed it out of there. After another undeterminable period of time, we actually found the island with a well-maintained church. It stood upon a small hill and bore the symbols of the goddess Samal. We left our raft on a beach and went up there, only to be greeted by the uneasy feeling of standing on holy ground.
The doors were unlocked and the inside neatly clean. Our attention was drawn to a locked door right next to the entrance gate, which hid a staircase going underground. There, after passing three doors suspiciously chained closed, we found a small warehouse. Yet we also found another room behind burnt door, from where three chubby children with beautiful white wings soared towards us, apparently upset with our presence. We were marched out of the church, but noticed one more interesting door in the room the little angels came from; a silver gate covered in arcane runes. The angels might have not wanted us in their church, but we decided to have a peek at the silver door anyway. They locked the front gate of the church, but we sent Brent to climb the belltower and distract the angels with ringing while we circle around to the back entrance and kick it in.
Still, two angels burst out of the broken door and sprinkled us with holy flames, but one was skewered by Cornelia's spear and the other grappled by Gour-Gash, who wrestled with it for a while and eventually beat it to death on the altar inside of the church. The altar cracked and the whole church shuddered. The third angel came at us from the rafters, catching Cornelia and me with a gout of flame that left me suddenly transformed into a crow. It's rather strange, I must say, watching your body dissolve into dust. Thankfully when the last little cherub was slain, I managed to tear out a chunk of its soul out swallow it. Quite a tasty thing.. The flood of life energy saw me exploding back to my humanoid form.
Later, Gour-Gash discovered a bottle of ambrosia in the angels' room and took a deep swig, which sent him into even deeper sleep. Cornelia immediately joined him, so Brent and I waited for the two of them to wake up, then drank some ambrosia too, as it apparently is as delicious as refreshing. I dreamt...
A ship makes its way through thick fog between jutting blades of sharp black rocks. Its passage leaves little to no ripples on the water's surface, which within moments becomes as motionless as a mirror once again. A small island emerges from the fog, with a majestic white tree of silvery leaves. On its the trunk, veins of amber can be seen, from which bountiful sap flows. Naked people are milling around the tree, dancing and giggling and licking the sap. The ship docks at the island and a squad of pallid-faced soldiers in jet-black armour disembarks. Harshly, they disperse the revellers and collect the sap into a large amphora. After a while, they are satisfied and return to their ship, leaving silently with next to no waves. The throng of naked people crawl back to the white tree and slowly, the island disappears into fog.
...and woke up feeling just amazing.
However, Gour-Gash has drawn our attention to some sinister chanting that was coming from the outside. From the shore of this little island, a crowd of cowl-wearing figures was slowly approaching the church. Brent's ringing must have summoned them. We found similar cowls in the basement, so we disguised ourselves and let the people into the church. Just as they sat in the pews, a bright light appeared in the sky and streaked towards us. A huge serpent with three pairs of wings entered the church and wrapped himself around the altar. His voice echoed in our heads, asking what had happened here. We cowered in the pews and no one other had an answer, so he started going person by person, apparently looking into their soul. That didn't seem like something we want ourselves be subjected to, so we waited for an opportunity to slip back underground. Sadly, we were noticed and pursued.
We barricaded the burnt door to the late little angels' room and with a key found on their corpses, opened the only other exit - the heavily reinforced silver gate. Behind it was a vast room with three concentric circles of runic silver. In the center lay a coffin, silver once again, fastened with three chains and locked with three locks. We hesitated for a moment, but as the burnt door started to buckle under the assault of the angelic serpent and his monks, Brent and Gour-Gash went to remove the locks. Cornelia and I tried to prop up the burnt door, but soon we were overpowered. A mass of monks spilled into the room and we barely escaped their grip, having to retreat into the coffin room. As I crossed the first of the silver circles, I suddenly heard a voice in the back of my mind, asking to be released and promising any wish fulfilled in return. Brent opened the last lock and Gour-Gash lifted the lid and inside was an endless light-absorbing void.
Darkness spilled out.
I was lying in darkness and I felt hungry. I haven't felt hungry in a long time. I think? Someone lit a torch and we found ourselves in the corner where the shimmering wall of death trapped us. We were all alive, Licmorn back in his elvish body, and Cornelia was here with us, too. Only Rotti remained on the floor as a desiccated corpse. On my left hand, where the tattoo Xiximanter left me with had been, a different one appeared. A wide-open eye. Everyone had been marked in the same way. Gour-Gash was also still gripping a bottle of ambrosia and I had a bottle with a fragment of an angel's soul on me. My hand that the Friend had flayed was also now skinless and bleeding slightly, yet it didn't hurt. We found the strange mechanical egg-bomb where we left it and Mirek was not far away - he fell victim to a gravity-reversing trap and lay pierced by spikes on the ceiling.
We died in the first days of Autumn in the year 198 after the Golden Day. How long have we been wandering the Underworld?
GM Commentary:
Just in case you were wondering, they were exploring these islands at first, but them left them and sailed beyond.
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