Finally, the testing is done and all the features are (reasonably) complete. Iter Vehemens ad Necem is now at release 0.54 and you can download it here.
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That angel was my friend until a nymph seduced her. |
Changes:
- New OS X binary!
- Nearly 400 new materials added.
- More interesting TX final level.
- Improved look mode by using showItemsUnder.
- Limit golem spawns to GC and TX.
- Fluid rework - you can now sip only a part of a bottle's contents rather than always drink it all.
- New animations!
- Mini-map notes through engravings.
- Mouse support!
- Mouse hover over silhouette equipment will show a detailed descriptive message on log.
- Hotkey for quick weapon switching.
- Improved lights!
- Text font options added.
- Optional xBRZScale now used to stretch the full dungeon, silhouette, inventory items and NPCs on lists.
- FrameSkip optional functionality for slow machines (or heavy CPU load as in "play while you work").
- You can now optionally review after death events/items/msgs using Ivan3D mode.
- Optionally always centre on player after exiting LookZoom mode.
- Optionally show full dungeon name with roman level numbers.
- Grouped config options in categories.
- Custom stack list length (items, drop, throw etc.).
- Several new monsters added, including five new uniques.
- Monster AI now knows how to zap wands at you!
- Show items at player position, side by side.
Fixes:
- Fix load game in wizard mode.
- Fix some crashes on iOS.
- Fix many crashes that may happen on death.
- Fix memory leaks of message system and sound system.
- Chests that spawn with broken locks are automatically unlocked.
- Anvils and forges will no longer block your path.
- Fix memory overflow in commandsystem::ShowMap().
- Fix duplicated player after crash.
- Lower resolution to better fit scaled window.
- Warn about severe injury from mustard gas while resting.
- Many minor fixes.
- Mainly when toggling full screen mode on linux, it will now wait until you release the key to apply.
- Imprisoned necromancer can cast spells.
- Elianise will no longer steal from you.
- All the ambassadors will stay in the Cathedral and not wander around.
- Nerf mind worm damage a bit.
- Fix unlocking hexagonal and octagonal locks on chests.
- Fix unicorns neighs.
For developers:
- Add define.dat validator for script files.
- Use chrono for rng seed instead of random_device.
- Commands console.
You can always join us on the forums with any questions you may have.
Enjoy!
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Me and my clones, talking to the high priest Petrus right after I tamed his female slaves. |
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