Inspired by Dune, of course. Dune is the best.
Flux shields are a rare piece of pre-Turn technology sometimes found in the ruined government vaults and military bases lost deep within the post-apocalyptic wasteland. Unlike other types of force field generators, flux shields are small enough to carry on your person, usually on a shield belt, or integrated into power armour.
When activated, the shield generator projects a flexible force field wound tightly around the wearer, offering variable damage reduction based on the power cell used to power the flux shield. Active flux shield glows as brightly as a candle and emits a low droning sound.
Roll the Power Die once per round when you have your flux shield activated. In addition to that, roll the Power Die X times whenever you are stuck by an attack, where X is the intensity (damage reduction) offered by the shield. The intensity of the shield can be adjusted on your turn.
Flux shield generator. |
Unfortunately, flux shields are highly vulnerable to phasic attacks. Whenever an active flux shield is struck by a phasic weapon, roll its Power Die on the table below:
- The shield's power cell is drained of all energy.
- The shield generator burns up and must be repaired.
- The weapon short-circuits and its power cell is destroyed.
- The shield flares up, blinding anyone who is looking at it for 1d6 rounds.
- The shield collapses. The user takes double damage from the phasic attack.
- The shield generator overloads, encasing the wearer in an impenetrable, immovable force field for 1d6 rounds.
- The shield generator explodes, inflicting the damage from the energy attack in a 10 m radius.
- The phasic weapon explodes, inflicting its damage to the attacker.
- The phasic attack completely ignores the flux shield.
- (And more.) Both the shield generator and the phasic weapon explode, dealing X damage in a 10 m radius, where X is the number rolled.
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