If you prefer fantasy wilderness to post-apocalyptic wasteland, here are some starting tables for you.
- Start with d6-1 rations, a backpack, blanket and waterskin, plus normal clothes.
- Roll for a Weapon, Armour and Money.
- Roll for a Background and get its items.
- Roll for d3 other starting Useful Items.
- Choose or roll d6/2 languages. Do not round, languages can be half-known.
- If you'd like to have a class, you can roll here.
d12 | Weapons | d8 | Armour |
---|---|---|---|
1 | Club | 1 | None |
2 | d2 Knives | 2-4 | Light |
3 | Staff | 5-6 | Medium |
4 | Axe | 7 | Heavy |
5 | Sword | 8 | Shield and roll again |
6 | Shortbow & d6 ammo | d6 | Money |
7 | Spear | 1 | Ring worth d100 silver coins |
8 | Warhammer | 2 | d4 silver coins |
9 | Battle-axe | 3 | d6 x 10 silver |
10 | Flail | 4 | 2d6 x 10 silver |
11 | Longbow & d6 ammo | 5 | 2d8 x 10 silver |
12 | Zweihänder | 6 | d10 x 100 s in debt, roll again |
d66 | Backgrounds | ||||
---|---|---|---|---|---|
11 | Acolyte | random scroll | 41 | Jailer | manacles, club |
12 | Astrologer | star chart, spyglass | 42 | Juggler | d4 torches and knives |
13 | Barber-Surgeon | razor, soap | 43 | Linkboy | lantern, oil for 8 hours |
14 | Blacksmith | hammer, tongs | 44 | Locksmith | d4 lockpicks |
15 | Butcher | big knife, big ham | 45 | Lumberjack | axe, firewood |
16 | Carpenter | hatchet, saw, drill | 46 | Mason | hammer, 3 iron spikes |
21 | Coachman | warm cloak, hat | 51 | Miner | pick-axe, lantern |
22 | Con Artist | fake jewellery | 52 | Minstrel | lute, perfume |
23 | Cook | bag of salt, wineskin | 53 | Prostitute | disguise kit |
24 | Drunkard | d6 bottles of booze | 54 | Sailor | rope (15 yds), booze |
25 | Farmer | flail, donkey | 55 | Scribe | paper, ink and quill |
26 | Fisherman | large net, d4 fish | 56 | Seamstress | needle and thread |
31 | Fur Trapper | snare, d4 pelts | 61 | Servant | stolen horse |
32 | Guard | spear, helmet | 62 | Smuggler | waterproof sack |
33 | Herder | (d3) goat/sheep/swine | 63 | Thief | random useful item |
34 | Houndsman | puppy, whip | 64 | Trader | nice clothes |
35 | Hunter | shortbow, signal horn | 65 | Undertaker | shovel, gold teeth |
36 | Cheesemaker | wheel of cheese | 66 | Wet Nurse | loyal urchin |
d66 | Useful Items | ||
---|---|---|---|
11 | Unmarked package* | 41 | Tent & bedroll (3 Slots) |
12 | Toolbelt with common tools | 42 | d2 Blankets |
13 | (d3) Pick-axe, shovel, crowbar | 43 | Warm travelling clothes |
14 | Metal file, d4 lockpicks | 44 | Musical instrument |
15 | Chain (3 yds) & padlock | 45 | Silver hand mirror |
16 | Grapnel & rope (15 yds) | 46 | Stolen signet ring |
21 | Pouch of caltrops | 51 | Small but vicious dog (HD 1) |
22 | Weighted net or Beartrap | 52 | (d4) Crow, falcon, owl, parrot |
23 | Waterproof bag | 53 | Mule & cart (carry 30 Slots) |
24 | Tinderbox, 2d4 torches | 54 | Random follower |
25 | Lantern, oil for d12 hours | 55 | Helmet or Shield |
26 | d4 Jars of black oil | 56 | d6 Javelins |
31 | Random potion | 61 | Favour owed by local VIP |
32 | d4 Healing salves or Bandages | 62 | Location of a secret hideout |
33 | Red salt or Bezoar (d4 doses) | 63 | Membership of secret society |
34 | Vials of glue, grease and acid | 64 | Extra background, no items |
35 | Bomb, (d2) smoke/shrapnel | 65 | Random trinket |
36 | Poisoner's ring with poison, (d4) lethal, sleep, paralysis, charm | 66 | Treasure map |
*) Can contain any item you want that fits into 1 slot and is not too rare or expensive.
d66 | How Do You Know Each Other? | ||
---|---|---|---|
11 | From the same village | 41 | Idolise same famous figure |
12 | From the church | 42 | Looking for same item |
13 | From the tavern | 43 | Looking for same person |
14 | Childhood friends | 44 | Woke up in the same bed |
15 | Mutual friend | 45 | In a riot together |
16 | Respected rivals | 46 | Met on a boat |
21 | Saved people from a fire | 51 | Met on a funeral |
22 | Served in the army | 52 | Met on a wedding |
23 | Scammed by the same guy | 53 | Named in same inheritance |
24 | Servants to the same lord | 54 | Both have a rare disease |
25 | Stole a thing from the other | 55 | Both got mysterious letter |
26 | Same horrible fashion sense | 56 | Shared embarrassing secret |
31 | Defenders in a siege | 61 | Mentor/student |
32 | Plague lockdown survivors | 62 | Prison cell mates |
33 | Last members of a cult | 63 | Roommates |
34 | Had the same lover | 64 | Pen pals |
35 | (Ex-)Lovers | 65 | Related |
36 | Former coworkers | 66 | Will open a pub together |
You wake up in the middle of an uncharted wilderness. Good luck.
At the beginning of this Hexploration adventure, I chose to be a hunter, wielding a short bow and a signal horn. My teammates and I come from the same village, and we have been good friends since childhood. Our adventure begins in a mysterious wilderness with only a few simple equipment, but our unity and determination will lead us to conquer unknown challenges. The diversity and randomness of character generation make every adventure full of novelty and surprise, and I look forward to seeing what kind of journey awaits!
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