17 June 2022

QHW, Day 17: Roadside

Raiders of the Weird Wasteland

HD 1
Move normal

Lieutenant: Any raider with max hp is a lieutenant.

d10 What are they attacking with?

  1. their own mutated arms (d6)
  2. a severed rotting arm (d4, Save vs disease)
  3. lots and lots and lots of knives (d4 attacks for d4 damage)
  4. cutlery spear (d6, on maximum damage the fork remains stuck in your body and causes bleeding)
  5. chainsaw-chucks (2d6, beheads self on any double)
  6. scissor sword (d8 but extremely silly-looking)
  7. mithril skillet (d6, +4 to cooking checks)
  8. knuckledusters with vulgar inscriptions (d6, critical hit leaves a FUCK-shaped scar)
  9. spiked chain (d6, reach)
  10. GIANT DEATH BEAM LASER CANNON (d20 once, then it overheats)


d4 What armour do they have?

  1. none, but they have sniffed some silver paint and now scream: "Witness me!" (unarmoured, but immune to pain, fear and morale)
  2. bottlecap maille, handmade (leather)
  3. tire tread armour, from the ever-burning rubber hills of the north (chain)
  4. scrap plate (plate, but Move becomes half normal)


d4 What is the lieutenant's deal?

  1. Super: Can fly and shoot lasers for d8 damage.
  2. Zombie: Regains 1 hp / round and cannot be killed unless the players specifically say they destroy the head.
  3. Terminator: Their human disguise is discarded when they first reach 0 hp. They transform into a HD 4 killer robot and all damage done so far is revealed to have been superficial.
  4. Wizard: Roll for two random spells they know. They have a "spellbook" with incantations scribbled in the blank spaces of an old Playboy.

 

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