Morwena the Unseen
Unusually tall and brawny for an elven woman, Morwena is no master of the killing steel as many would guess. Instead, she carries a compound bow three paces long, made from troll horn and ironwood. Her moniker similarly doesn't come from any skill in stealth or invisibility, but rather her penchant for engaging enemies at ranges where they would need a spyglass to even see her.
Her beautiful mare, Feather, gives her the speed to snipe from the next hill over, then escape pursuit and change positions, always staying ahead of her enemies.
Nevermore the Slave
Born in the dark pits of Mörgshire to be a lowly slave and arrow-fodder in the vast armies of Dragana the Demon-Sorceress, Nevermore took on his name after he stole Dragana's horned sceptre and bashed her head in with it. Upon choosing his name, he vowed to free all enslaved or oppressed goblins, wherever they might be, and never stop until all goblin children can live in peace and prosperity.
Nevermore works in secret, travelling through the realms of the various dark lords and organising revolutionary cells in the goblin settlements. Soon, the signal will be sounded and the Evil shall be overthrown.
He still carries the sceptre of his former mistress, its whispers slowly worming their way into his head. Fire is best fought with fire, after all, and the only way to make sure all goblins will be forever safe is to destroy all who would threaten them...
Thog of the Hundred Arms
Thog heard stories of a race of unconquerable warriors, the hecatoncheires, when he was a small child. Thog wanted to be an unconquerable warrior, just like them, so he tried to become one of them. Thog started cutting off the arms of his enemies and sewing them onto his body. Thog was also a troll, and thanks to his remarkable regeneration, this somehow worked.
Kostra the Immortal
Contrary to the belief of the many undead hunters who told tall tales of bringing a final death to the supposed "Immortal", Kostra is not a simple lich with a pompous title. He is an ancient wizard ghost using possessed skeletons to interact with the world of the living, and every time he is "vanquished", he comes back as fast as he can find a new skeleton.
There are no people who have fought Kostra, only those who are either dead, or still fighting him. While he is not all that powerful or hard to defeat, he never ever gives up and really, really holds a grudge. Some whispered legends claim that he will only find peace once his very first grudge is resolved, something he hadn't managed for all the centuries he haunts the world.
Until then, he will always come back, no matter what you throw at him, out of sheer spite.
"I play Conan, you play Mulan, Bob plays Gandalf, and we fight Dracula because there's sick loot in his castle."
26 June 2022
QHW, Day 26: Villains
Labels:
challenge,
characters,
QHW
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